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	<title>Comments on: An easy to use AS3 shape drawing class, gear, cogs, wedge, arc, star, burst</title>
	<atom:link href="http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/feed/" rel="self" type="application/rss+xml" />
	<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/</link>
	<description>Behind the curtain of Affiliate Marketing</description>
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		<title>By: Graham</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-9643</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Wed, 10 Aug 2011 15:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-9643</guid>
		<description>Thank you for sharing your excellent work. this is just what i need! thanks again!

Graham
&lt;a href=&quot;http://www.jdesign.net.au&quot; rel=&quot;nofollow&quot;&gt;info@jdesign.net.au&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Thank you for sharing your excellent work. this is just what i need! thanks again!</p>
<p>Graham<br />
<a href="http://www.jdesign.net.au" rel="nofollow">info@jdesign.net.au</a></p>
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		<title>By: graphy</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-6358</link>
		<dc:creator>graphy</dc:creator>
		<pubDate>Thu, 03 Mar 2011 18:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-6358</guid>
		<description>Very nice et usefull work. Thanks for it... Perhaps you should add a parameter to turn angle between degrees and radians... I use in game with many redraw, and it&#039;s a waist of time to convert radian angle to degree and re-convert it in your class in radians.</description>
		<content:encoded><![CDATA[<p>Very nice et usefull work. Thanks for it&#8230; Perhaps you should add a parameter to turn angle between degrees and radians&#8230; I use in game with many redraw, and it&#8217;s a waist of time to convert radian angle to degree and re-convert it in your class in radians.</p>
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		<title>By: rajeev</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-5853</link>
		<dc:creator>rajeev</dc:creator>
		<pubDate>Mon, 10 Jan 2011 09:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-5853</guid>
		<description>Nice work.i was in search of this type of shapes..
i have a doubt.how can this class be reused for dynamic drawing with mouse.I mean something like polystar tool in flash.
like we can click the stage and move then accordingly a star.polygon is coming and the width increases according to distance between first point and mouseX value and if you rotate the mouse then the angle of the sprite is changed...
can anyone tell me how to do that with the help of this class.</description>
		<content:encoded><![CDATA[<p>Nice work.i was in search of this type of shapes..<br />
i have a doubt.how can this class be reused for dynamic drawing with mouse.I mean something like polystar tool in flash.<br />
like we can click the stage and move then accordingly a star.polygon is coming and the width increases according to distance between first point and mouseX value and if you rotate the mouse then the angle of the sprite is changed&#8230;<br />
can anyone tell me how to do that with the help of this class.</p>
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		<title>By: jacob</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-4518</link>
		<dc:creator>jacob</dc:creator>
		<pubDate>Tue, 17 Aug 2010 17:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-4518</guid>
		<description>So free as in MIT license free? Thanks!</description>
		<content:encoded><![CDATA[<p>So free as in MIT license free? Thanks!</p>
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		<title>By: Sidney de Koning</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-2550</link>
		<dc:creator>Sidney de Koning</dc:creator>
		<pubDate>Tue, 20 Apr 2010 17:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-2550</guid>
		<description>I know :) Really cool if you can add it to your post.

And once again thanks for posting this, this saved me alot of time!

This is the link: http://www.funky-monkey.nl/blog/2010/04/20/drawing-shapes-in-as3-a-class-to-draw-an-arc-star-gear-cog-wedge-and-a-burst/

Cheers, 

Sid</description>
		<content:encoded><![CDATA[<p>I know <img src='http://adenforshaw.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Really cool if you can add it to your post.</p>
<p>And once again thanks for posting this, this saved me alot of time!</p>
<p>This is the link: <a href="http://www.funky-monkey.nl/blog/2010/04/20/drawing-shapes-in-as3-a-class-to-draw-an-arc-star-gear-cog-wedge-and-a-burst/" rel="nofollow">http://www.funky-monkey.nl/blog/2010/04/20/drawing-shapes-in-as3-a-class-to-draw-an-arc-star-gear-cog-wedge-and-a-burst/</a></p>
<p>Cheers, </p>
<p>Sid</p>
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		<title>By: Drawing shapes in AS3: A Class to draw an Arc, Star, Gear, Cog, Wedge and a Burst &#8211; Confessions of an Flash Addict</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-2549</link>
		<dc:creator>Drawing shapes in AS3: A Class to draw an Arc, Star, Gear, Cog, Wedge and a Burst &#8211; Confessions of an Flash Addict</dc:creator>
		<pubDate>Tue, 20 Apr 2010 17:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-2549</guid>
		<description>[...] Today I&#8217;ve been scouting the internet for a specific class, one that draws shapes. I remembered that some time ago I read an article on the Adobe Dev site by Ric Ewing about drawing shapes. But this was all done in AS2&#8230; and I hated AS2! (and so should you  ! ) But I found a AS3 version. Its redone by a guy from Bristol, Aden Forshaw. [...]</description>
		<content:encoded><![CDATA[<p>[...] Today I&#8217;ve been scouting the internet for a specific class, one that draws shapes. I remembered that some time ago I read an article on the Adobe Dev site by Ric Ewing about drawing shapes. But this was all done in AS2&#8230; and I hated AS2! (and so should you  ! ) But I found a AS3 version. Its redone by a guy from Bristol, Aden Forshaw. [...]</p>
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	<item>
		<title>By: admin</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-2548</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 20 Apr 2010 14:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-2548</guid>
		<description>Absolutely Sid, just mail it over and i&#039;ll add it to the post.
I must admit it was an oversight to use Sprite as the minimum DisplayObject extendee, but this is what releasing code to the internet is all about, collaborating to get the best end result.</description>
		<content:encoded><![CDATA[<p>Absolutely Sid, just mail it over and i&#8217;ll add it to the post.<br />
I must admit it was an oversight to use Sprite as the minimum DisplayObject extendee, but this is what releasing code to the internet is all about, collaborating to get the best end result.</p>
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		<title>By: Sidney de Koning</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-2547</link>
		<dc:creator>Sidney de Koning</dc:creator>
		<pubDate>Tue, 20 Apr 2010 14:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-2547</guid>
		<description>Sorry what i meant was this, was to fast with the submit button..;
 
Nice one! Thanks for sharing!
I kindof re-wrote the class to take an instance of the Graphics class, so you can not only draw in Sprites but everything that has makes use of the Graphics Class. It is somethimes better to draw in Shapes, because they are lighter in KB&#039;s. And now you are not bound to drawing one shape in one Sprite instance but you can also draw multiple shapes on/in the Graphics layer. And i did some othe optimisations and throw some argument errors where needed.

Shall i put up a link for you? Mail me if you like it.

Cheers,

Sid</description>
		<content:encoded><![CDATA[<p>Sorry what i meant was this, was to fast with the submit button..;</p>
<p>Nice one! Thanks for sharing!<br />
I kindof re-wrote the class to take an instance of the Graphics class, so you can not only draw in Sprites but everything that has makes use of the Graphics Class. It is somethimes better to draw in Shapes, because they are lighter in KB&#8217;s. And now you are not bound to drawing one shape in one Sprite instance but you can also draw multiple shapes on/in the Graphics layer. And i did some othe optimisations and throw some argument errors where needed.</p>
<p>Shall i put up a link for you? Mail me if you like it.</p>
<p>Cheers,</p>
<p>Sid</p>
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		<title>By: Sidney de Koning</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-2546</link>
		<dc:creator>Sidney de Koning</dc:creator>
		<pubDate>Tue, 20 Apr 2010 13:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-2546</guid>
		<description>Nice one! Thanks for sharing!
I kindof re-wrote the class to take an instance of the Graphics class, so you can not only draw in Sprites but also Shapes and MovieClips. (Because Sprites and MovieClips add extra weight to your application, for movieclips it is because they have a timeline) And you are not bound to drawing one shape in one Sprite but you can also draw multiple shapes in the Graphics layer. And i did some othe optimisations. Shall i put up a link for you? Mail me if you like it.

Cheers, 

Sid</description>
		<content:encoded><![CDATA[<p>Nice one! Thanks for sharing!<br />
I kindof re-wrote the class to take an instance of the Graphics class, so you can not only draw in Sprites but also Shapes and MovieClips. (Because Sprites and MovieClips add extra weight to your application, for movieclips it is because they have a timeline) And you are not bound to drawing one shape in one Sprite but you can also draw multiple shapes in the Graphics layer. And i did some othe optimisations. Shall i put up a link for you? Mail me if you like it.</p>
<p>Cheers, </p>
<p>Sid</p>
]]></content:encoded>
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		<title>By: Bertrand</title>
		<link>http://adenforshaw.com/an-easy-to-use-as3-shape-drawing-class-gear-cogs-wedge-arc-star-burst/comment-page-1/#comment-2539</link>
		<dc:creator>Bertrand</dc:creator>
		<pubDate>Mon, 19 Apr 2010 19:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.adenforshaw.co.uk/?p=219#comment-2539</guid>
		<description>Nice !
Very useful for drawing at runtime things like gears :-)

Hope you&#039;ll go on with your #FreeCodeSunday ! ^^</description>
		<content:encoded><![CDATA[<p>Nice !<br />
Very useful for drawing at runtime things like gears <img src='http://adenforshaw.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Hope you&#8217;ll go on with your #FreeCodeSunday ! ^^</p>
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