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Passengers (2016) HD

Director : Morten Tyldum.
Writer : Jon Spaihts.
Producer : Stephen Hamel, Michael Maher, Ori Marmur, Neal H. Moritz.
Release : December 21, 2016
Country : United States of America.
Production Company : Columbia Pictures, Village Roadshow Pictures, Original Film, Company Films, Start Motion Pictures, LStar Capital, Wanda Pictures.
Language : English.
Runtime : 116 min.
Genre : Adventure, Drama, Romance, Science Fiction.

Movie ‘Passengers’ was released in December 21, 2016 in genre Adventure. Morten Tyldum was directed this movie and starring by Jennifer Lawrence. This movie tell story about A spacecraft traveling to a distant colony planet and transporting thousands of people has a malfunction in its sleep chambers. As a result, two passengers are awakened 90 years early.

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11 thoughts on “Watch Full Movie Online Passengers (2016)

  1. Nice one! Thanks for sharing!
    I kindof re-wrote the class to take an instance of the Graphics class, so you can not only draw in Sprites but also Shapes and MovieClips. (Because Sprites and MovieClips add extra weight to your application, for movieclips it is because they have a timeline) And you are not bound to drawing one shape in one Sprite but you can also draw multiple shapes in the Graphics layer. And i did some othe optimisations. Shall i put up a link for you? Mail me if you like it.

    Cheers,

    Sid

  2. Sorry what i meant was this, was to fast with the submit button..;

    Nice one! Thanks for sharing!
    I kindof re-wrote the class to take an instance of the Graphics class, so you can not only draw in Sprites but everything that has makes use of the Graphics Class. It is somethimes better to draw in Shapes, because they are lighter in KB’s. And now you are not bound to drawing one shape in one Sprite instance but you can also draw multiple shapes on/in the Graphics layer. And i did some othe optimisations and throw some argument errors where needed.

    Shall i put up a link for you? Mail me if you like it.

    Cheers,

    Sid

  3. Absolutely Sid, just mail it over and i’ll add it to the post.
    I must admit it was an oversight to use Sprite as the minimum DisplayObject extendee, but this is what releasing code to the internet is all about, collaborating to get the best end result.

  4. Nice work.i was in search of this type of shapes..
    i have a doubt.how can this class be reused for dynamic drawing with mouse.I mean something like polystar tool in flash.
    like we can click the stage and move then accordingly a star.polygon is coming and the width increases according to distance between first point and mouseX value and if you rotate the mouse then the angle of the sprite is changed…
    can anyone tell me how to do that with the help of this class.

  5. Very nice et usefull work. Thanks for it… Perhaps you should add a parameter to turn angle between degrees and radians… I use in game with many redraw, and it’s a waist of time to convert radian angle to degree and re-convert it in your class in radians.

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